1 days 20 hours 25 minutes left --------------------------------- Woke up. Discovered theme: "The Tower".. hoooh boy. 1 days 19 hours 19 minutes left --------------------------------- Came up with an idea involving grappling hooks, ragdolls and obviously a tower! Going to mess with this for a while. 1 days 17 hours 39 minutes left --------------------------------- Ugh, as expected i'm struggling with the physics related to the grappling mechanic.. 1 days 17 hours 20 minutes left --------------------------------- /cry 1 days 16 hours 53 minutes left --------------------------------- Screw this. Springs are way too much of a headache. Alternative idea needed, now! 1 days 16 hours 12 minutes left --------------------------------- Ate some lunch. Going to the store now, in hopes of getting inspired by the fresh air. 1 days 14 hours 35 minutes left --------------------------------- Mmm, that trip helped a lot. Got a clear vision of another game now. Interestingly enough it actually involves air/wind quite heavily :) 1 days 13 hours 10 minutes left --------------------------------- IRC is such a distraction.. However, I have created the main game mechanic now, very simple, but possibly fun to toy around with. 1 days 12 hours 30 minutes left --------------------------------- Idea seems solid so far. Currently creating the setting for the toy. 1 days 11 hours 46 minutes left --------------------------------- Ugh, I think i'll grab an early dinner so i can justify making some more coffee soon ;P 1 days 11 hours 15 minutes left --------------------------------- Breaking momentarily for dinner. 1 days 9 hours 15 minutes left --------------------------------- Feels like im doing good on time, so im gonna record a short clip of my game's current status. 1 days 7 hours 6 minutes left --------------------------------- Things are progressing nicely. Wrapped a physics library into my game, so i don't have to worry about "proper" physics code anymore. I always prefer to not use such libs, but this time it just fits quite well. 1 days 7 hours 0 minutes left --------------------------------- MY back is hurting, so i'm taking a short break. 1 days 4 hours 59 minutes left --------------------------------- Added various stuff to the scene to make it look better, and give a better sense of whats going on. 1 days 4 hours 31 minutes left --------------------------------- Feel like i've gotten a lot done today and are quite safe in regards to time left, so after a bit of tv watching i'll hit the bed. 0 days 20 hours 8 minutes left --------------------------------- Woke up. 0 days 19 hours 46 minutes left --------------------------------- Breakfast, and afterwards i'll proceed with creating wind particles! 0 days 16 hours 2 minutes left --------------------------------- Wasted a bunch of time by not really.. doing.. anything 0 days 15 hours 27 minutes left --------------------------------- Spent some time testing out the game on my laptop. Good thing I did too, 'cause of course something wasn't working correctly :) Fixed now though. 0 days 14 hours 3 minutes left --------------------------------- Created the windy visuals 0 days 12 hours 4 minutes left --------------------------------- Spending time on help info/displays.. Still missing actual gameplay, so this might turn out being a bad choice 0 days 11 hours 11 minutes left --------------------------------- Had dinner. Currently not feeling very motivated to continue. 0 days 9 hours 41 minutes left --------------------------------- Added "scoring" stuff, so now it feels more like a game. Got a few things i'd like implemented before it gets too late, but motivation is lacking atm. 0 days 8 hours 26 minutes left --------------------------------- Added a lot of player constraints, and WAY better camera handling. Feels very smooth now. It's a working toy now. 0 days 5 hours 12 minutes left --------------------------------- Hmm, I just implemented something that actually turns out to work very well. Achievements. Since my game is more of a toy, than a "real" game, these are the perfect way to add incentive to keep playing. I actually think im gonna use that system in the future. 0 days 4 hours 31 minutes left --------------------------------- Ugh, time is closing in.. Could final what I have now, but i'm not satisfied with the achievement presentation.. needs some bling 0 days 2 hours 41 minutes left --------------------------------- Phew! Did some blahblah for achievement gains, so now it looks a bit more dynamic. Also, screw adding more. I wanna sleep! Done.